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Player Character Effects; Getting Specific

The initial part of our Innovate UK project is now complete and along with laying the groundwork using Unreal's Gameplay Ability system, we've decided on an initial set of in-game player character effects that …
By admin
 · 
August 23, 2024
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Innovate UK Creative Catalyst!

We're happy to report that we won a grant from Innovate UK! This will help fund development of the breathing mechanics, plus enhanced testing with the help of two universities. Nottingham Trent have an …
By admin
 · 
August 2, 2024
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Embodied Avatars and Autonomic Reactions

In shooter games the average player character is a super soldier. With limitless energy, nerves of steel and no reaction to pain or injury. Which is fine, they're games. But it's interesting that when …
By admin
 · 
July 16, 2024