The initial part of our Innovate UK project is now complete and along with laying the groundwork using Unreal's Gameplay Ability system, we've decided on an initial set of in-game player character effects that …
We're happy to report that we won a grant from Innovate UK! This will help fund development of the breathing mechanics, plus enhanced testing with the help of two universities. Nottingham Trent have an …
In shooter games the average player character is a super soldier. With limitless energy, nerves of steel and no reaction to pain or injury. Which is fine, they're games. But it's interesting that when …